Burn-Brightly
PCs can’t Level Up while on an expedition, which means they might end up accumulating surplus XP. This move lets them spend some of that XP to ensure success.
The fact that PCs can Burn Brightly helps slow the rate at which PCs can level up, and it helps prevent “double-leveling.” It also subtly tips things in the players’ favor once they’ve been in the field for a long time and suffered a number of setbacks.
Keep an eye out for players rolling 6s or 9s, and ask the player if they have enough XP to Burn Brightly. If they have enough, they’ll probably do it.
Players will most often Burn Brightly when they roll 2d6 for a move, but they can use it on any roll—including damage rolls or even the Die of Fate.